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Guild News
Author Jan 22, 2010 @ 03:14PM
Blood Knight
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Posts: 531
Online: Offline
Joined: Apr 14, 07
Since we’ve had an influx of new 80’s I wanted to recap how our raids are set up. All of our raids are scheduled for 7 P.M. server barring some unusual circumstance. We do several types of raids. All of our raids are posted on the in-game calendar. We organize at 645.

We run progression raids on Wednesday and Sunday nights. We are currently running Icecrown Citadel. Progression runs may also include Trial of the Grand Crusader and Ulduar hard modes. When we put together these raids we put together the strongest group we can. Our progression group is built around 9 players at the moment:
• Menagese, Paladin, Prot/Ret
• Birall, Paladin, Prot/Ret; Zyman, Resto Shaman
• Eos, Paladin, Prot/Ret; Diafid, Mage
• Van, Warrior; Fabrizzo, Shaman, Resto/Elemental
• Jeina, Rogue
• Winnky, Mage
• Shingaling, Mage
• Caliypso, Druid, Resto/Feral
• Malpeg, Paladin, Holy/Ret

The last spot is filled with dps/heals depending on what we need. We expect DPS to be 5k + on single target fights. We have to balance ranged and melee as well. Bear in mind that there will be nights when one or more of the above people will not be available. This doesn't mean we won't still attempt the run, but don't be discouraged if we call it early.

We run gear runs on Thursday nights. This usually means Trial of the Crusader. We need to average 3k dps. We need two tanks and 2-3 healers depending on who the tanks are and who the healers are. Between gear available from Triumph and Frost badges and from heroic ToC, and the three Icecrown instances there is no need to farm any other Raid instance for gear. In putting these groups together we try to balance people who need several items from here with people who need very little gear, if any, from here. (I do want the shield that is rumored to drop off the last boss.)

We run the weekly raid quest on Saturday night. We try to structure it to get more than one run in if enough people are on.

How do you become a part of the raids that we do? If you are a dps class you need to maximize your damage. Know your class. Gem and enchant your gear correctly. Many people in the guild can help you and there are multiple sites on the internet with great information. Run heroics until you have a full set of tier 9 and run a random everyday to get the Frost badges for tier 10. If you are a hybrid class, have a healing or a tanking spec. Make yourself available on raid nights.

If you have checked the guild in the armory you can see how many level 80’s there are. Everyone can’t go on a ten-man run. Organize a regular raid on a night that we don’t have something scheduled. Get any one of the officers to come on a main or an alt and we can award EP for the run.

Finally, if you have any suggestions, post them in the forums. That allows people to respond outside of our limited playtime.
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Quick OOC:

Welcome to the Sin'dorei Guild website, The "Sin'dorei" is located on the Lightninghoof server.

We are a stable guild focused on 10-man content. Currently, we are raiding Ice Crown Citadel on Wednesday and Sunday nights at 7:00pm server time. We run Trial of the Crusader most Thursday nights on at 7:00pm to help our guildies gear up. We riaid some on other nights depending on who's on and what they need to run.

Are you a casual raider? Maybe someone who would rather experience both the big and the small in Azeroth? We cater to a variety of players. Besides raiders, we have members who organize a mix of activities. Enjoy destroying self-righteous Alliance scum? We host a plethora of PvP warparties, lead by our resident sociopathic Tauren Van, crushing allies (or dying horribly in the effort) in BGs, Arena, and world pvp.

We are also home to those who have come to appreciate the softer and sometimes sillier side of WoW; (those who were there will always remember our running of the cows) those who enjoy exploring and collecting; those who live for achievements and vanity pets; and those who still have soft-spots for BWL and MC.

We are currently recruiting mature, active members of all classes and races. Sin'dorei was created in hopes of finding like minded players interested in playing World of Warcraft to its fullest.

About our guild..

After the attack on Silvermoon city, the blood elves of the area took different paths. Some tried to rebuild, while others simply moved on. There were a few who trained to join the armies and fight for their city and others who went seeking for Prince Kael'thas Sunstrider in Outland. Then there were the ones who filled themselves with hatred and sought only revenge.

The High officers of Sin'dorei were young when they met, full of anger not so much at their own kind as towards anything standing in their way. They wanted revenge: not only did they train to overpower the Scourge, they also sought to avenge themselves against the Alliance . The only way they saw to do this was to reunite with Prince Kael'thas Sunstrider. Their paths were similar, to train, fight, and honor their kind in their own way.

Soon they formed a close group that over time grew to welcome other elves with a similar mindset. Before long the guild was born. Feeling they are the true Sin’dorei their group was called just that: "Sin'dorei" meaning "children of the blood" to remind them who they are and why they fight.

They were quick to realize that to win a war not only against the scourge, but the Alliance as well, that they needed to be open to anyone or any race willing to show their strength. Though the name remains, in their mind anyone willing to fight with them is considered family and it gives them honor to call them Sin'dorei. It is this type of people who will help reunite them with Prince Kael'thas Sunstrider and achieve the golden destiny he promised the elves. In turn, those who follow the Sin'dorei will be rewarded as well.

Having reached Outland at last the Sin’Dorei found that things were not entirely as they had seemed. There was a new fight to be fought. Most allied themselves with the Scryers, others with the Aldor. Either way they turned from the path to follow Prince Kael’thas Sunstrider. The choice was a painful one for many. Difficult times make for difficult decisions. Not all were comfortable with leaving the old ways behind. Some left. Those who remained became stronger, more determined, more committed to each other.

If you are not with us, then you are against us, you are the lesser, the weak, and the disposable.

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Frozen orbs to be greed only in patch 3.3.3
(Mar 12, 10)
Well, this is a welcome change -- now that Frozen Orbs are going to be the new crafting tokens, exchangeable for Frost Lotus and Eternal Fire, among other things, Wryxian announced that they will be greed only in the upcoming patch.


Wryxian
No, you won't be able to exchange Frozen Orbs for Emblems of Frost. Yeah it just takes one person to press Need after everyone's pressed Greed on the Frozen Orbs and you miss out. But the good news is that in patch 3.3.3 this won't be the case anymore -- the roll for Frozen Orbs will be an automatic Greed roll. Rejoice!


I wonder whether this is now some sort of flag in their database that they could use for other items. Like Books of Glyph Mastery. Nothing is more annoying than someone ninja looting jerk looting something that everyone gains equal benefit from.

Edit: Ninjas are cool. People who steal from their peers are not. Stop calling them ninjas.


Patch 3.3.3 brings about small but noteworthy changes to the World of Warcraft. From a faster CoT, to putting those old Frozen Orbs to better use, to changes to the auction house -- there's several things all WoW players need to know. WoW.com's Guide to Patch 3.3.3 will keep you up to date!

Filed under: Analysis / Opinion, Blizzard, News items

Frozen orbs to be greed only in patch 3.3.3 originally appeared on WoW.com on Fri, 12 Mar 2010 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Farinar Presents: Oswald's Amazing Story of EVIL!
(Mar 12, 10)
This is another entry into Alienware's Rise to Power contest. Farinar Presents: Oswald's Amazing Story of EVIL! is the story of a squirrel in Elwynn Forest who is tired of the abuse he receives from passing adventurers. After seeing a campaign poster for the king of Stormwind, the squirrel decides to take steps to defend itself in the future.

This video was hilarious to me, and is the first comedy entry we've seen in the Rise to Power contest. Farinar did some amazing stuff with this video. One moment in particular stuck out to me. When the squirrel lights the fuse on his rocket ship, you'll notice the action is entirely implied by the scene framing. You obviously don't see the squirrel holding the match, just the tip touching the fuse. This kind of clever framing is one of the ways skilled machinimators like Farinar manage to make their videos have so much action, even while working within the limitations of WoW's models.

My only sad moment during the video is when the squirrel becomes a cybernetic killing machine. I was really looking for a Dath Vader moment when it screams, "Noooooooo!" I guess it makes sense that didn't happen, but I still would have giggled like a madman.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: WoW Moviewatch

WoW Moviewatch: Farinar Presents: Oswald's Amazing Story of EVIL! originally appeared on WoW.com on Fri, 12 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Officially on notice
(Mar 12, 10)

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Adam, when you get back from vacation, you're going to write the Queue for a week after causing 220+ comments to be written about sea mice. You're on notice!

DarkFinch asked...

Is there any time when Army of the Dead is appropriate in a 5-man instance?

I guess that depends on your definition of "appropriate." If by that, you mean "hilarious," then let me introduce you to a little game called Dragon Roulette.

Continue reading The Queue: Officially on notice

Filed under: The Queue

The Queue: Officially on notice originally appeared on WoW.com on Fri, 12 Mar 2010 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Kiko and the lavender moon
(Mar 12, 10)
Yes, yes, it's my second Los Lobos reference in as many days, but they're a good band and "That Train Don't Stop Here" is pretty tight. Anyway, Karli sent in this screenshot of her character using the Rituals of the New Moon to give her lupine friend some companionship. I'd be somewhat concerned that when she changes back in two minutes she'll be the other wolf's dinner, but even if it wasn't domesticated, WoW wolves of this particular fur color tend to be under level 10.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, Val'kyr on mounts, or pictures of the Ninja Turtles in Dalaran. Older screenshots can be found here.

Filed under: Around Azeroth

Around Azeroth: Kiko and the lavender moon originally appeared on WoW.com on Fri, 12 Mar 2010 10:00:00 EST. Please see our terms for use of feeds.

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Drama Mamas: Wake-up call to guild officers
(Mar 12, 10)
The Drama Mamas are real-life mamas and experienced WoW players -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. How to handle that sticky situation? Ask the Drama Mamas at DramaMamas@wow.com.

That's it! I've had it. There's a nasty little problem gnawing its way through guilds across Azeroth, and the people who can fix the situation aren't even listening. One simple change would solve probably half of the questions the Drama Mamas receive every week. Even worse, we've covered this matter multiple times before, but certain people (ahem) don't seem to have their listening caps on.

So allow me apologize in advance to our letter-writer this week, because I'm not going to answer his question. (And let me apologize to Robin in advance, too, since she'll be left picking up the actual question.) Instead, I'm going to lay out the underlying situation clearly enough that perhaps a few of the guilty parties will wake up and take notice.

Guild officers: listen up.

Hey Mamas: With my current guild we've been hitting ICC-25 regularly since its release, but I've noticed we've been hitting a wall lately. Sadly, "the wall" isn't Putricide or Blood Queen or any of the bosses, for that matter. The wall is the guild itself. We've cleared all non-gated bosses up to Dreamwalker, but now all of a sudden people seem to have cold feet. Our healers are pretty crummy, except for one or two of them (if they show), which has meant that certain fights have been disproportionately harder than others. Festergut is one those. But our guild's failure on Blood Queen, due to the healers' inability to stay on top of the damage, is now preventing us from moving on to Dreamwalker. The rationale here is that if the Queen is impossible for us to get down, then we shouldn't even "waste" time on Dreamwalker.

Continue reading Drama Mamas: Wake-up call to guild officers

Filed under: Analysis / Opinion, Guilds, Drama Mamas

Drama Mamas: Wake-up call to guild officers originally appeared on WoW.com on Fri, 12 Mar 2010 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Meet Sylvanas, she snores
(Mar 12, 10)
Meet Sylvanas. She's about ten weeks old, and she awfully likes to gnaw on bones and my slippers. I'm aware that makes me a giant dork. I probably should have thought twice about naming my puppy after Sylvanas, but it's an awful lot of fun to point out things like "Sylvanas snores." My favorite is "Sylvanas has been sleeping with me and my wife all week." I know, I have the sophomoric sense of humor of a twelve year old.

But, really, Sylvie's adorable. However, I couldn't make this post if all I were doing was saying I named my dog after World of Warcraft. No, no, I'm going much further. Instead of telling her to "sit," I'm training her to plant her butt when she's told "Lok'tar." (That's not a very Orc-like use of the phrase, I know, but it's still very endearing.) "Ogar" is her command to "heel."

I'd like to pretend I'll eventually have Sylvia trained to a precision level like any good hunter pet. But for now, I'm just going to be satisfied if I can get her to stop chewing my slippers.

Filed under: Breakfast Topics

Breakfast Topic: Meet Sylvanas, she snores originally appeared on WoW.com on Fri, 12 Mar 2010 08:00:00 EST. Please see our terms for use of feeds.

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The Daily Blues
(Mar 12, 10)
Each day WoW.com will take you through all the blue posts and other Blizzard news from around the internet. From Ghostcrawler's latest posts to the lowdown on StarCraft II and Diablo III, we'll keep you informed.

Ghostcrawler was on the quiet side today, but the forums were still ablaze with chatter. StarCraft II fans in particular are in for a fun information dump in the near future.

Table of Contents

Continue reading The Daily Blues

Filed under: The Daily Blues

The Daily Blues originally appeared on WoW.com on Fri, 12 Mar 2010 01:15:00 EST. Please see our terms for use of feeds.

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Blizzard opens up official TCG forums
(Mar 11, 10)

With all the news regarding the WoW Trading Card Game, avid players have been wondering exactly what's going on, where the license is going, and who's going to be producing new cards, if any. While there aren't any answers to these questions specifically, it's heartening to note that Blizzard just added a new Trading Card Game section to the official forums, solely for discussion about the TCG. The card game hasn't been forgotten, and neither have its players.

The question of what the future of the TCG will bring has already been addressed on the forums by Eyonix, who restated Blizzard's earlier announcement that Blizzard and UDE would be parting ways. He also reassured players that Blizzard is committed to supporting the TCG and will be releasing new content in the near future, although there are still no new details as to who is picking up the license.

While this also doesn't really answer any questions, it's good to know that Blizzard is still thinking about the TCG community -- and this gives an ideal place for Blizzard to post any updates regarding the game's production. Hopefully we'll see more news on the future of the TCG soon.

Filed under: News items, WoW TCG

Blizzard opens up official TCG forums originally appeared on WoW.com on Thu, 11 Mar 2010 21:00:00 EST. Please see our terms for use of feeds.

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Patch 3.3.3 PTR: Ruby Sanctum and Echo Isles music
(Mar 11, 10)
Celestial steeds and more toys aren't the only new things coming in patch 3.3.3! With the new content also comes a variety of new music. Savvy dataminer Leviathonlx dug up several new tracks for the big events going on in the new patch. Accompanying the trolls in Operation Echo Isles will be an epic score tailored to the event, whether the calm before combat, the thick of the battle, or the climax of the fight, the music will get you in the mood for the voodoo.

Also uncovered was a track centered around the Ruby Sanctum. Not to be outdone by the trolls, the Red Dragonflight has made a strong showing with spooky music all their own.
Blizzard has always made it a point to use mood- and setting-appropriate music in all of their zones, instances and, on a larger scale, games. These cinematic-style tracks are no exception.

Be sure to check back often, as we'll keep you up to date with all news about Patch 3.3.3.

Filed under: News items

Patch 3.3.3 PTR: Ruby Sanctum and Echo Isles music originally appeared on WoW.com on Thu, 11 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.

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Mac drivers to be available for all Razer mice
(Mar 11, 10)

World of Warcraft players using a Mac should be pleased to hear that gaming peripherals manufacturer Razer pledged their commitment to supporting the Mac gaming community at the Game Developers Conference. They announced that all upcoming Razer products will come with Mac driver support, including the Razer StarCraft 2 peripheral suite scheduled for release later this year.

Prior to the Razer DeathAdder Mac Edition in 2008, all Razer mice and peripherals only had native Windows support and drivers. While these products would generally work with a Mac through its plug-and-play technology, customizing them was more difficult and in some cases, impossible. In order to configure my Razer Lachesis to make all its buttons usable on my Mac, I had to configure it on a PC and mapped some of the buttons as little used keyboard keys because the Mac wouldn't recognize click-throughs from more than a few mouse buttons.

This situation improved with the release of the Razer Naga, which shipped with native Mac support, although the key-mapping functionality for the Mac came several weeks after the PC version. Currently, newer mice come with basic Mac support, although Razer promises the same functionality and customizability as their PC counterparts through future updates. Razer also promises to release Mac drivers for all existing products, which presumably includes their line of headsets and keyboards. While Mac gamers have always been treated as second class citizens by most peripheral manufacturers, it's encouraging to see a major player pay the community some attention. I mean, the Magic Mouse is awesome and all, but there's nothing like having a real gaming mouse to play WoW.

Filed under: Analysis / Opinion, News items

Mac drivers to be available for all Razer mice originally appeared on WoW.com on Thu, 11 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

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Raid Rx: Healing Blood Queen Lana'thel
(Mar 11, 10)
Every week, Raid Rx
will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI, macro, and addon related.

You'll find the Blood Queen at the top floor above the chamber that has the Blood Princes. She is the head boss in the wing and is one of the few encounters in the instance that drops tier 10 tokens. This will be a high stress encounter for healers as there is so much going on at once.

Piece of cake? Oh you bet. The strain will be on your DPS players to take her down before the enrage. For us healers, we just have to stand on our head and balance raid health for about 5 minutes.

Continue reading Raid Rx: Healing Blood Queen Lana'thel

Filed under: Druid, Paladin, Priest, Shaman, Raiding

Raid Rx: Healing Blood Queen Lana'thel originally appeared on WoW.com on Thu, 11 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.

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GDC roundup, day two
(Mar 11, 10)
The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you're into, there's a ton of news on its way out of the convention, and we're compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively's and Joystiq's coverage, or yesterday's roundup.

Sony has the power to Move you
Though it might look like a black Wiimote topped with a scoop of sherbet, Sony's PlayStation Move motion peripheral aims to take the motion-sensitive gaming field to eleven. Joystiq's got all the Move info you need, and you can dance to it.
38 Studios swings for the fences with two new titles
World Series champ Curt Schilling's 38 Studios is developing an "epic single-player RPG" codenamed Copernicus, and an MMO project codenamed Project Mercury. Oh, and fantasy novel fans: R.A. Salvatore is in charge of building the universe where both games take place.
Welcome to Poisonville, population 4,000
Bigpoint Studios says their browser MMO Poisonville is the most expensive browser-based MMO to date, with a budget of two million dollars. It certainly seems to have been spent in the right places in this full-featured GTA-alike.
It's the DLC Age at EA
EA's John Schappert says that Dragon Age: Origins downloadable content has made over a million dollars so far! Digital distribution in total netted them $575 million last year and projections place next year's DD profits even higher. EA is ready with DLC strategies for several upcoming games.
Monkey Island 2 Special Edition overflowing with new booty
LucasArts' beloved Monkey Island franchise saw a resurgence with the release of a remastered Secret of Monkey Island last year, and now Monkey Island 2: LeChuck's Revenge is getting the same treatment, with new art, developer commentary, and improved controls.
Sakaguchi's latest Story looks like a picture book
Final Fantasy creator Hironobu Sakaguchi's Mistwalker Studios is hard at work on a new RPG, and they released some truly beautiful artwork of the game's island locale to whet our appetites.

Filed under: News items

GDC roundup, day two originally appeared on WoW.com on Thu, 11 Mar 2010 17:00:00 EST. Please see our terms for use of feeds.

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The Art of War(craft): Introductory guide to fighting rogues, Part 4
(Mar 11, 10)
Zach thinks rogues are dastardly, sneaky and will backstab you at the first opportunity. Take this guide, for example. Rogues just ambushed Zach with a ton of useless information. I mean, they're just stabby little things, aren't they?

This final part of our exceptionally long introductory guide -- who would've thought rogues could be such a long subject? -- we'll talk a little more about rogue playing styles, the different specs, and ways on how classes can counter them. I mentioned in the very first part of this guide that taking away a rogue's opener is important. If you have means to detect rogues in Stealth, make sure to use it and have instant cast abilities ready to quickly break them out of it as soon as you do.

An obvious fact that bears mentioning is that rogues are a melee class. They can't do you any real harm when you're outside of melee range, so the obvious strategy would be to kite them. Rogues have some abilities that allow them to break out of roots and snares, but these are all on relatively long cooldowns, so don't be afraid to reapply them. Even as a melee class, you'd want to keep applying a movement-impairing effect such as Hamstring or even Judgement of Justice. Impaired movement takes any PvP player out of their groove, and it disturbs rogues who must always have the ability to chase or flee.

Continue reading The Art of War(craft): Introductory guide to fighting rogues, Part 4

Filed under: Rogue, Analysis / Opinion, PvP, The Art of War(craft) (PvP)

The Art of War(craft): Introductory guide to fighting rogues, Part 4 originally appeared on WoW.com on Thu, 11 Mar 2010 16:00:00 EST. Please see our terms for use of feeds.

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AddOn Spotlight: Castbars
(Mar 11, 10)
AddOn Spotlight focuses on the backbone of the WoW gameplay experience -- the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your AddOns folder will never be the same! This week, can we dethrone Quartz as king of cast bars?

The cast bar addon/mod holds a special place in my heart, mostly because it was the last addon I got on board with. We will never really know why the cast bar was the last bastion of the WoW stock user interface for me, most likely because I was a healer, but eventually the tide turned. For a while, I let my cast bar live in my unit frames, below my health and mana, as a compact little meter that was happily minimal and out of the way. Something changed, though, and I suddenly realized I wanted a more full featured cast bar. Today, we talk about the king of cast bars, an alternative to the king (The Queen? Rival Nation of Castbaria?), a quick discussion about DoT timers and some reader mail. Let's get rockin'.

Continue reading AddOn Spotlight: Castbars

Filed under: Add-Ons, AddOn Spotlight

AddOn Spotlight: Castbars originally appeared on WoW.com on Thu, 11 Mar 2010 15:00:00 EST. Please see our terms for use of feeds.

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What the fans want from BlizzCon 2010
(Mar 11, 10)
In this installment of WoW.com's guest writer program, we welcome a handful of authors to share their thoughts on what is a rumored BlizzCon 2010 this October.

BlizzCon has become one of the premier gaming events each year, attracting folks of every different walk of life from every corner of the globe. In 2009 Chris Metzen stood on stage and to thunderous fire announced World of Warcraft: Cataclysm. The expectations set for future BlizzCon are nothing less than spectacular; reading some of the well thought out opinions, you can see what your fellow WoWers want to see at BlizzCon 2010...

Darcy Zalewski (Better known to some as Syrana)

I went to BlizzCon in 2009 for the first time and saw a lot of great stuff. Since I've experienced it once, now I have some things I'd like to request -- nay, demand -- to see this year. I want to see someone in a Pandaren Monk costume and I want them to go all out with it. I also want to see some updates regarding the Warcraft movie. Then there's the next-gen MMO Blizzard is working on. I hope they'll show some concept art and maybe a demo of this. Lastly, I want Mountain Dew in the vending machines. The only Dew available was at the end of a long concession line (the machines gave Pepsi no matter what button you pushed!). The developer panels taunted me with their untouched bottles of sweet nectar.

Continue reading What the fans want from BlizzCon 2010

Filed under: BlizzCon, Guest Posts

What the fans want from BlizzCon 2010 originally appeared on WoW.com on Thu, 11 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.

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Scattered Shots: Marksman 101
(Mar 11, 10)
Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week Frostheim uses logic and science mixed with a few mugs of Dwarven Stout to look deep into the Hunter class.

Marksman was the original hunter raiding spec back in vanilla. After falling out of the top spot in BC and early Wrath, MM is back with a vengeance. MM is topping meters, punting gnomes, and kicking so much ass MM hunters have to use addons to take names of all the ass they can't get to just now, but will get around to kicking at their convenience.

The MM spec comes with the most versatile toolbox, the most controllable DPS cooldowns, two optimal raid specs, and the strongest AOE of the hunter specs. However, MM is also one of the trickiest hunter specs, relying more than other specs on proper use of cooldowns and good movement management.

Join me after the cut as we go through the nuts and bolts of the MM hunter spec and how you too can learn to punt gnomes and top meters.

Continue reading Scattered Shots: Marksman 101

Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Marksman 101 originally appeared on WoW.com on Thu, 11 Mar 2010 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: The Shadow of Dawn
(Mar 11, 10)
The Shadow of Dawn was the entry to Alienware's Rise to Power from Blackhand Pictures. The story is essentially about a human Alliance member who gets sucked into the Lich King's web of tyranny, only to eventually be freed by Tirion Fordring at the Battle of Light's Hope Chapel.

The video is absolutely gorgeous. While some of the footage is either a recreation or a filming of in-game events, the entirety of this piece is just amazing to watch. Varath did a great job of creating interesting, captivating scenes. The voice acting is solid. The human voice was convincing in its tenor. The narration had a fantastic pace; it was neither so slow that I lost interest, nor so quick that I couldn't keep up.

My only criticism of the piece is that the subtitles were off. It wasn't anything too horrible, but the use of language could probably have gotten a second edit. The small misses in language was a little distracting in what was otherwise such a great piece of work.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: WoW Moviewatch

WoW Moviewatch: The Shadow of Dawn originally appeared on WoW.com on Thu, 11 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.

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WoW Rookie: What's "move out of the fire" in your language?
(Mar 11, 10)
New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. For links to all our tips, tricks and how-to's, visit WoW.com's WoW Rookie Guide.

If you use the Dungeon Finder with any regularity, you're likely to eventually find yourself grouped with a player who speaks a different language. World of Warcraft is localized (translated) to nearly a dozen different languages, including two versions of English (USA and EU), French, German, Spanish, Russian, Korean and two versions of Chinese. While U.S. and Oceanic players can generally count on groupmates to speak English, things can be quite different elsewhere in the world. Individual Latin American and EU realms tend to attract groups of players from particular areas -- Brazilians on one server, Hungarians gathered on another, Italians dominating still another.

Many players welcome the language barrier as an opportunity to polish their language skills. Still, how do you coordinate your way through a tricky pull with someone who doesn't speak a word of your language?

Let's crowdsource this issue. We've compiled a list of common terms you might use in a PUG. We'd like you to list your translations in the comments, if you are fluent in another language. We're not going to cover Russian, Korean or Chinese, since those players generally do not cross paths with Western players. Please keep your suggestions brief; simplicity trumps elegance. If you'd like to see phrases we didn't include, feel free to suggest them, but keep in mind we're sticking with the basics. We'll compile the list and create a starter guide in next week's Rookie column.

Continue reading WoW Rookie: What's "move out of the fire" in your language?

Filed under: WoW Rookie

WoW Rookie: What's "move out of the fire" in your language? originally appeared on WoW.com on Thu, 11 Mar 2010 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Mesdames butterfly
(Mar 11, 10)
I'm pleased to announce that due to the acquisition of our parent company by one Mr. Andrew Ryan, Around Azeroth will now be changed to Around Rapture. But seriously, this Cult of Rapture-styled butterfly was discovered by Nomadigin of Earthen Ring after his heartless murder of two Val'kyr warriors. "It holds the dialectic between gentle nature and morbidity," he writes. I'm not really sure what that means, but it certainly sounds deep.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, Val'kyr on mounts, or pictures of the Ninja Turtles in Dalaran. Older screenshots can be found here.

Filed under: Around Azeroth

Around Azeroth: Mesdames butterfly originally appeared on WoW.com on Thu, 11 Mar 2010 10:00:00 EST. Please see our terms for use of feeds.

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Updates to the iPhone mobile authenticator
(Mar 11, 10)
Normally we don't get too excited over updates to the Battle.net Mobile Authenticator, but reader El Oreo brought the most recent update to our attention. Version 1.1.0 of the iPhone version of the mobile authenticator contains the following updates:
  • A new "Copy" feature lets you copy the currently displayed authentication code into your device's clipboard. You can then paste it into other text entry fields, such as when accessing Battle.net Account Management on Safari.
  • Miscellaneous UI improvements.
Obviously that second note isn't all that exciting, but I think the first one is worth mentioning. This is a feature users of the mobile authenticator have wanted for awhile, not just for Safari but also for Blizzard's other upcoming app. To be more specific, the Auction House app that Blizzard has recently announced (which I hope and pray is as good as Fallen Earth's mobile app). You'll need to log in to use it, so you'll most certainly need to use the authenticator that's on the exact same phone. Since the iPhone doesn't let you use two applications at the same time, this copy feature is going to be a welcome addition. Sure, you could just remember what the generated code is, but this is 2010. Who remembers things anymore? I have computers for that.

Filed under: News items

Updates to the iPhone mobile authenticator originally appeared on WoW.com on Thu, 11 Mar 2010 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: When the love comes back
(Mar 11, 10)
Lately I am supremely enthused about my shaman. Fist weapons! Zapping things! Windfury! Turning that guy into a frog! That guy is totally a frog! Now he's on fire!

The best thing about the enhancement shaman playstyle I'm working with (designed for five mans and the occasional 10 raid) is working out for myself how to glyph and spec for it. It's admittedly not the most efficient spec, relying on a lot of 3 second Fire Nova blasts in big trash pulls, but it's undeniably fun. Basically, with Maelstrom Weapon and FN, I love the trash mobs in VH or Utgarde Pinnacle. (Edited to correct the mistake I always make.) You go ahead and pull another four mobs, mister tank, I'll just hit Feral Spirit when I pull aggro. Glee! And I love hitting my "This oughta help!" macro and popping Heroism, it makes already fast boss kills go crazy fast. There's something satisfying in turning Cyanigosa into a smear on the floor before she can do that annoying Arcane Vacuum.

It's actually gotten to the point where I have to remind myself to switch over to tank for raids. Oh, if only warriors had Bloodlust. Or could tame shamans or something.

So have you rediscovered the love for an aspect of the game?

Filed under: Breakfast Topics

Breakfast Topic: When the love comes back originally appeared on WoW.com on Thu, 11 Mar 2010 08:00:00 EST. Please see our terms for use of feeds.

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The Daily Blues
(Mar 10, 10)
Each day WoW.com will take you through all the blue posts and other Blizzard news from around the internet. From Ghostcrawler's latest posts to the lowdown on StarCraft II and Diablo III, we'll keep you informed.

In today's edition Ghostcrawler says "U mad bro" and let's us all know that there is a pony.

Table of Contents

Continue reading The Daily Blues

Filed under: The Daily Blues

The Daily Blues originally appeared on WoW.com on Wed, 10 Mar 2010 23:50:00 EST. Please see our terms for use of feeds.

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The Daily Quest: Dungeon finder tips and tricks
(Mar 10, 10)
Here at WoW.com we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Is there a story out there we ought to link or a blog we should be following? Just leave us a comment and you may see it here tomorrow!

Because of dungeon finder, we're all PUGging a lot more these days -- for better and for worse. Let's just say that if today's TDQ covered horrible tales from the dungeon finder, it would be ten times as long, at the very least. But fortunately for all of us, WoW-bloggers around the world have some great advice to offer on how to improve your PUG experience.

Filed under: The Daily Quest

The Daily Quest: Dungeon finder tips and tricks originally appeared on WoW.com on Wed, 10 Mar 2010 23:00:00 EST. Please see our terms for use of feeds.

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PvP with Blizzard QA tomorrow
(Mar 10, 10)
Hey North American players, want to PvP with Blizzard's QA staff? They sure seem to have been doing a lot of these lately. Your next chance is tomorrow, Thursday the 11th, on the PTRs, so get your strategies ready. The details:
  • Anasterian realm (but players on Broxigar can participate too by queueing for randoms)
  • 3-11-2010, 4:00 PM PST
  • Queue for a random battleground
  • The Blizz staff will be in the guild 'Blizzard' Horde-side, and the guild 'Blizzard QA' Alliance-side.
Who's going to try their hand against the boys in blue? Get your PTR transfers in now if you haven't already. And yes, I know our dear friend Mr. Street isn't in the QA department, but I just love these Ghostcrawler shops. He's poking Skeletor in the eye, and He-Man in the nostril! So hardcore.

Filed under: Events, Blizzard, PvP

PvP with Blizzard QA tomorrow originally appeared on WoW.com on Wed, 10 Mar 2010 22:00:00 EST. Please see our terms for use of feeds.

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Patch 3.3.3 PTR: Updated patch notes
(Mar 10, 10)
It's that time again, ladies and gentlemen! The Patch 3.3.3 PTR has been given a brand new build, and with it comes a few changes to the patch notes. There aren't many changes, but the few that are there are rather significant to the classes they impact. The changes are as follows:

Hunters
  • Heart of the Phoenix: Cooldown reduced to 8 minutes, down from 10 minutes.
Warriors
  • Thunderclap: This ability now counts as a ranged attack, granting it double damage on critical strikes instead of 150% and ranged miss chance, and still cannot be dodged or parried.
  • Bladestorm: Warriors can now be Disarmed while under the effects of this ability.
Glyphs
  • Glyph of Focus: Now increases the damage done by Starfall by 10%, down from 20%.
We've updated our full patch 3.3.3 patch notes listing to include these additions. If you've missed any previous updates, make sure to check them out!
Patch 3.3.3 brings about small but noteworthy changes to the World of Warcraft. From a faster CoT, to putting those old Frozen Orbs to better use, to changes to the auction house -- there's several things all WoW players need to know. WoW.com's Guide to Patch 3.3.3 will keep you up to date!

Filed under: News items

Patch 3.3.3 PTR: Updated patch notes originally appeared on WoW.com on Wed, 10 Mar 2010 20:25:00 EST. Please see our terms for use of feeds.

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Will WoW ever have a 'DPS to heal' model?
(Mar 10, 10)
We were just talking about it on today's podcast (thrill to the sound of three people barely awake trying to coherently discuss World of Warcraft) and hey, look, Ghostcrawler reads my mind from across the interwebs. Well, okay, no, he responded to a forum thread, but it's still interesting. Yes, interesting enough that I'm going to replicate the post here before discussing it. I am out of control, a renegade, I should hand in my posting badge and keyboard.

Ghostcrawler - Re: What's wrong with an Active Mana Regen Model?
I'm not sure we'd ever do a "deal damage to heal" model. It might work for new classes, but feels like a big change to existing classes that players know and love.

Having choices to get mana back is good. Standing around to regen mana is bad.

However, we still ultimately need a way that healers who are playing badly, trying to keep alive an undergeared / underskilled tank, or just tackling content that they're not yet ready for, can run out of mana to the extent that the encounter is over.



Personally, I hope that 'it might work for new classes' statement means we'll finally get something like a Warhammer Warrior Priest. I'm still jazzed from seeing Diablo III's version of the Monk and I'd be thrilled if they created a cloth wearing, staff wielding, spirit and intellect utilizing melee healer. I'm sad that they've ruled it out for any current classes (man, it would rock for paladins in my opinion and would single handedly make me like that class) but I'm very hopeful we'll be monking it up in an expansion or two.

Filed under: Analysis / Opinion, Blizzard, News items

Will WoW ever have a 'DPS to heal' model? originally appeared on WoW.com on Wed, 10 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.

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GDC 2010 roundup, day one
(Mar 10, 10)
The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you're into, there's a ton of news on its way out of the convention, and we're compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively's and Joystiq's coverage!

Sword of the New World: Let's get political
GamersFirst's achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to "run for office, control the colonies, and be a tyrant" in the SotNW universe's bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO -- right in your browser. That's right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy -- creators of indie superhit World of Goo -- unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom takes the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year's end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they're developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis' latest entry into the Civilization series doesn't want you bogged down worrying about stuff like cardinal directions. You don't even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

Filed under: News items

GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

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Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus
(Mar 10, 10)
Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. It's a brand new season and a brand new format, introducing judges from WoW.com and the WoW community at large -- and of course, your votes. Grab a seat, and let's get ready to rumble!

Despite heaving all the saronite he could muster at the Devourer of Souls, Forgemaster Garfrost found himself devoured whole in this week's cage match. Three out of four Thunderdome judges handed the match to the Devourer, bolstered by 55.5% of the spectators. Judge Sky Paladin bore the banner for the dissenters, with a spirited account of the two bosses' meeting that delights (despite perhaps not actually swaying the vote).

Join us after the break for the judges' decisions, plus your chance to vote in the next battle of the season: Krick and Ick vs. Scourgelord Tyrannus. Ladies and gentlemen, boys and girls ... Dyin' time's here.

Continue reading Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus

Filed under: Analysis / Opinion, Lore, Two Bosses Enter

Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus originally appeared on WoW.com on Wed, 10 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.

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Spiritual Guidance: Survivability versus DPS
(Mar 10, 10)
Every Wednesday (you know, ideally Wednesday, when he's not slacking off), Fox Van Allen grabs hold of Spiritual Guidance from her holiness Dawn Moore and makes everything just a little darker than usual. Don't worry, he usually remembers to unlock the closet and let her out when he's done. Usually.

I wanted to take a brief break from the Spiritual Guidance series on raiding Icecrown Citadel (part 1; part 2) to answer an e-mail I got in response to it, because there's a really important lesson to be learned. Or a chance to complain about stuff. I'm pretty good at that.
Why is "Stay Alive" in the strats? Are there strats where I should die?
It's actually a good question. (The first part, not the second part -- we already know that only gnomes should be sacrificed on Saurfang post fix, and only then for the good luck the act brings.) Why go out of my way to state the obvious -- that your key mission is to stay alive?

Simply put: Because staying alive is just not a priority for way too many DPS players. (I'd go as far as to say that way too many of you stink at it.) And the way some raid leaders treat their DPS, it's not even surprising that this is the case.

Continue reading Spiritual Guidance: Survivability versus DPS

Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Survivability versus DPS originally appeared on WoW.com on Wed, 10 Mar 2010 17:00:00 EST. Please see our terms for use of feeds.

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Blizzard: "How would we bring WoW to the console?"
(Mar 10, 10)
Sadly, the ultimate answer appears to be "very reluctantly" but it's an interesting read anyway. J. Allen Brack talks to G4 about WoW, consoles, and the barriers to entry for an MMO. The usual suspects apply, of course. WoW was designed for keyboards, consoles tend to have a short lifespan compared to the development time of a MMO, and WoW currently takes up about 15gb worth of memory while consoles like an XBox 360 have at most 20gb worth of hard drive space without buying any additions. This is no surprise, of course... they've said all this before.

What I really found interesting was that this is supposedly something they think about a lot. "In the case of WoW, we talk about it all the time." I'm the curious sort, so I find myself wondering why, given all the reasons Brack himself lists. Personally, I'd love to see a single player Warcraft property of some sort for consoles, perhaps a God of War style action game or even a Dragon Age/Mass Effect hybrid RPG. And who knows, perhaps Blizzard will come up with a way to do it despite their laundry list of reasons why they won't, they've surprised me before.

Filed under: Blizzard, News items

Blizzard: "How would we bring WoW to the console?" originally appeared on WoW.com on Wed, 10 Mar 2010 16:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore: The Green Dragonflight
(Mar 10, 10)
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Each flight of dragons is vouchsafed with an aspect of creation itself to supervise. The five Dragon Aspects were granted their powers and dominion over Azeroth's life, magic, earth, time and more by the Titans who created them from the massive proto-dragon Galakrond in long vanished times past. In the past few KYL's we've covered Alexstrasza's Red Dragonflight, Deathwing's Black Dragonflight and its offshoot the Netherwing, and deceased Malygos' Blue Dragonflight.

This time we look at what might be the strangest dragons of them all. The servants of Ysera, the dragons of the Emerald Dream, the Green Dragonflight. In order to truly understand the green dragons, one would have to be able to understand the dream they all dream, but who can do that? How can one tell the dreamers from the dream?

Easy. The dreamers are great honking green dragons that will kill you. It's relatively simple. If you doubt their power or their resolve, go to the Temple of Atal'Hakkar and ask the Atali, trapped in a complex smashed into the water by the fury and might of Ysera herself. Even when they themselves fall victim to corruption, the green dragons are fearsome opponents. While Alexstrasza and her brood concern themselves with life and living things, Ysera is effectively the shepherd of what Dylan Thomas called 'the force that through the green fuse drives the flower' - effectively, that which makes life itself possible.

This is also what often gets them in trouble with old gods, blasphemous troll deities of bloodlust, and the loathsome Scourge and its malefic master. (I have been waiting to use 'malefic' in a sentence for so long now.)

Continue reading Know Your Lore: The Green Dragonflight

Filed under: Analysis / Opinion, Lore, Know your Lore

Know Your Lore: The Green Dragonflight originally appeared on WoW.com on Wed, 10 Mar 2010 15:00:00 EST. Please see our terms for use of feeds.

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The Classifieds: The most uber players of the week
(Mar 10, 10)
The Classifieds brings you weekly updates on guild happenings, raid progression rankings, player milestones and more. Have guild news or a Random Act of Uberness to share? E-mail TheClassifieds@wow.com.

Welcome to the Uber Player Edition of The Classifieds. As you know, we've been building Random Acts of Uberness, a section of the column devoted to shout-outs to the folks who've made your PUG experiences shine. With more and more submissions every week, we're inevitably approaching that time when we'll have to start editing notes for length. But not this week. This week, your stories were so inspirational, your experiences were so uberific, that we simply decided to turn over the bulk of The Classifieds to the Random Acts section and let the uberness run wild and free.

"I'm not to proud to admit it: when we're short on tanks, my husband and I will let our kid tank for us -- our just shy of seven-year-old, who diligently (and with trade chat disabled and parental controls on, his toon parked in our friends-and-fam guild instead of the casual raiding guild our mains are in) ground his teeny gnome warrior up to 80," writes Haelmari of US Eonar-A. "Tonight, we and some guildies needed a random. He wanted to play. Win/win, right?

"We lacked a healer. ..."

The uber resolution of Haelmari's situation, after the break.

Continue reading The Classifieds: The most uber players of the week

Filed under: Guilds, The Classifieds

The Classifieds: The most uber players of the week originally appeared on WoW.com on Wed, 10 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: Stealth mechanics deep-dive
(Mar 10, 10)
Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the rogue iconic ability: Stealth.

Have you ever tried to describe the rogue class to a friend or family member? I remember when a paladin acquaintance of mine asked what rogues were all about, what their secret sauce was. The question took me off guard, because I had been playing the rogue for so long that I saw everything through rogue-colored glasses. I struggled to find a simple explanation, because we are simply such a diverse class (once you overlook the pure DPS aspect, at least).

While we could be summed up by one word, awesome, I have always felt that describing our class is a real challenge. Once I started thinking seriously about it, trying to find a class-defining moment or example, it hit me. What could be more ubiquitous than a rogue stealth run? An assassination force of shadow, rogues in their most feared form. We approach our opponents unnoticed, we strike from the shadows with great force, and we retreat into darkness before we're ever seen.

Continue reading Encrypted Text: Stealth mechanics deep-dive

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Stealth mechanics deep-dive originally appeared on WoW.com on Wed, 10 Mar 2010 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: I Play as a Chick
(Mar 10, 10)
Work Warning: This video has WoW models in their underwear, and sexually suggestive themes.
I Play as a Chick is one of those videos that come with amazing coordination and collaboration between artists. Yumfries, Sharm, Wick, and Tradechat got together to create this epic piece of work, and the final product is absolutely amazing. While I can't say I'm at home in the rap genre, even I could easily acknowledge the great work these folks have produced.

The video is awesome. It's been a while since the production values of a music video were so astoundingly high that I felt someone had raised the bar, but Yumfries has definitely accomplished that with I Play as a Chick. The graphics never got boring or stale, and they seemed to constantly be creating new scenery. Even if some of the video was a bit racier than some viewers would prefer, the artistry that went into it is clear.

The song itself was equally good, with creative lyrics and an overall playful tone. The "narrative" of the song has a playful ending, with a certain tongue-in-cheek acknowledgement of the subject matter's ridiculousness.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: WoW Moviewatch

WoW Moviewatch: I Play as a Chick originally appeared on WoW.com on Wed, 10 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Ghostcrawler promised me a Sea Mouse
(Mar 10, 10)
Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

I'm using that picture of a Sea Mouse in The Queue today for a few reasons. First, it's disgusting and I can't wait to see all the comments. Second, this is the stuff Ghostcrawler dealt with before he was in video games. Knowing that makes one understand why he has such a sarcastic take on trolls.

So let's get into it.

Phil asked...

"Where do babies come from?"

Continue reading The Queue: Ghostcrawler promised me a Sea Mouse

Filed under: The Queue

The Queue: Ghostcrawler promised me a Sea Mouse originally appeared on WoW.com on Wed, 10 Mar 2010 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: The taurlock
(Mar 10, 10)
Tired of managing her totems, Naiara of on Earthen Ring is seeking a new path in life. "Ever since I won the roll on the gas mask I knew I must put my evil plan in motion!" she writes. "Never fear, this is just an ordinary mad scientist ... but this is no ordinary mad scientist! With the proper equipment, and access to Professor Putricide's laboratory, Naiara is poised to spearhead the Tauren Warlock class!"

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, Val'kyr on mounts, or pictures of the Ninja Turtles in Dalaran. Older screenshots can be found here.

Filed under: Around Azeroth

Around Azeroth: The taurlock originally appeared on WoW.com on Wed, 10 Mar 2010 10:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Show live today at noon Eastern
(Mar 10, 10)
Every week, we broadcast live from several places worldwide (several rooms, anyway) to present you with the WoW Insider Show podcast -- an hour's worth of WoW community discussion, covering everything from the week's top stories here on WoW.com to emails from our readers to what's been going on with our particular characters in Azeroth.

Along with your hosts, WoW.com editor Michael Sacco and contributing editor Matthew Rossi, we also feature rotating guest hosts, whether regular WoW.com contributors or personalities from other sites.

We're broadcasting early this week to allow behind-the-scenes tinkerer Adam Holisky to take a well-deserved vacation.

Today's WoW Insider Show features:
Want to participate? Join in the conversation in the chat channel on our Ustream site while the show's broadcasting! Want to have your question read on the air? Drop us a line any time at theshow@wow.com!

Just want to listen? Follow the jump.

Continue reading WoW Insider Show live today at noon Eastern

Filed under: WoW Insider Show

WoW Insider Show live today at noon Eastern originally appeared on WoW.com on Wed, 10 Mar 2010 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: The Icecrown raid buff and you
(Mar 10, 10)

The Icecrown Citadel raid buff has been out for a week now. For the time being, it's only a 5% buff to healing, health, and damage (and let's not forget that it will affect damage absorption spells soon). It'll continue to slowly ramp up as time goes by. I know the question I've asked myself is whether or not we should have the buff active for progression bosses. There doesn't seem to be an achievement or any incentive to take down bosses without it so it becomes more of a question of "Why not?". When we were working on Blood Queen the week before the buff was up, we've had some extremely close shaves where she hit her enrage timer at 6%, then at 2% before we killed her post enrage with 6 players still standing. That 5% damage would've easily given us some extra breathing room. Cutting through trash and taking down the early wings with the buffs up means we can cut through that stuff faster and get to the hard bosses earlier. So I know for me, I'm okay with working on bosses with it up. It's only 5%. Now I just need to figure out where to draw the line.

How about you? Have you been disabling Strength of Wrynn or Hellscream's Warsong for your raids just to say that you can do the bosses without it?

Filed under: Breakfast Topics, Raiding

Breakfast Topic: The Icecrown raid buff and you originally appeared on WoW.com on Wed, 10 Mar 2010 08:00:00 EST. Please see our terms for use of feeds.

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The Daily Blues
(Mar 09, 10)
Each day WoW.com will take you through all the blue posts and other Blizzard news from around the internet. From Ghostcrawler's latest posts to the lowdown on StarCraft II and Diablo III, we'll keep you informed.

Want fat purps from Ghost? Read on... if you dare.

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Filed under: The Daily Blues

The Daily Blues originally appeared on WoW.com on Tue, 09 Mar 2010 23:50:00 EST. Please see our terms for use of feeds.

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The Daily Quest: Waiting for the Cataclysm
(Mar 09, 10)

Here at WoW.com we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Is there a story out there we ought to link or a blog we should be following? Just leave us a comment and you may see it here tomorrow!

If you're playing World of Warcraft -- and reading WoW.com -- I can't imagine you aren't looking forward to the oncoming Cataclysm, at least a little. New zones, new levels, new content -- and that razor's edge of fear where you're caught between the worry they're going to nerf your favorite class to the ground (baby) and the hope that the expansion will offer everything your virtual heart desires. It should come as no surprise that Cataclysm is on a lot of bloggers' minds... even when Blizzard isn't releasing very much info. So for today, some musing on Cataclysm and what the future of the game might hold.

Filed under: The Daily Quest

The Daily Quest: Waiting for the Cataclysm originally appeared on WoW.com on Tue, 09 Mar 2010 23:05:00 EST. Please see our terms for use of feeds.

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